Reading Available Effects, Transitions, Generated Media, and Renderers in Vegas Pro

This tutorial shows how to read the available Effects, Transitions, Generated Media, and Renderers available in Vegas Pro. This is both the built-in options as well as third-party installed options. A text file will be generated containing all options, all presets available for that option, the Unique ID for that option, and whether or not it is an OpenFX plugin.

This information will be important to know in the upcoming tutorials. If a plugin is OpenFX, we can individually adjust the parameters. If Vegas is running in a different language, we can still find the plugin using the Unique ID. You can download this script here:

http://www.jetdv.com/tutorial/Vegas/ReadGUID.zip

Just run the ReadGUID.cs script from this zip file to generate the list specific to your version of Vegas. Please note you will need to modify the script to point writing the text file to a valid location on your hard drive.

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5 thoughts on “Reading Available Effects, Transitions, Generated Media, and Renderers in Vegas Pro”

  1. Hi Edward,

    Just wondering if it’s possible to create a simple script that renders an event in Vegas Pro to a new track, muchlike using Control +M, but without the audio track? Useful for rendering an event that has a stabilizing effect where you don’t require the audio as Ctrl+M does.
    I use Vegas Pro 17. There used to be a 3rd party script that did this prior to Vegas Pro 13.

    Many thanks,
    Chris

    1. Yes, that can certainly be done. Please take a look at these tutorials:

      http://www.jetdv.com/2021/03/29/rendering-in-vegas-finding-and-reading-renderers-and-templates-part-1/

      http://www.jetdv.com/2021/04/05/rendering-in-vegas-rendering-the-full-project-part-2/

      http://www.jetdv.com/2021/04/12/rendering-in-vegas-rendering-regions-part-3/

      http://www.jetdv.com/2021/04/19/rendering-in-vegas-rendering-tracks-from-regions-part-4/

      You would need to pull out the parts you need from those four tutorials to create a script that would render the specific section you need for the specific track(s) you need. You, obviously, would not need all of all of these scripts but they build on each other. Instead of regions, you would search for a selected event and then use that event start and length.

      Then you would do like this tutorial:
      http://www.jetdv.com/2021/03/08/how-do-i-add-file-to-timeline-using-a-script-in-vegas-part-1/

      This shows how to add a video clip to the timeline with audio. Just leave the audio part out and you’ll only have video added.

      Adding tracks to the timeline is coming in a future tutorial so that’s not available in my tutorial list yet.

      if you still have the old script and it is plain text so you can see the code. Odds are you can change it to work in 14 and newer. Just open it in NotePad and then change the line:

      using Sony.Vegas;

      to:

      using ScriptPortal.Vegas;

    1. I’d certainly try opening the old script in NotePad. I’m betting that changing that one line will get it working for you. When Magix purchased VEGAS, they had to get rid of Sony references so the “using Sony.Vegas;” became “using ScriptPortal.Vegas;”. The same thing happened when Sony bought it. It changed from “using SonicFoundry.Vegas;” to “using “Sony.Vegas;”. Magix changed it to “ScriptPortal” so that it would not be tied to a specific company anymore.

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